Kvant

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FARM PRINCIPLE
AND THE LAWS OF GEOMETRIC OPTICS

G. Ya. Myakishev

LAWS OF GEOMETRIC OPTICS

The propagation of light waves is a rather complex process. However, if the properties of the medium in which light propagates change little over distances approximately equal to the light wavelength, then the relatively simple laws of geometric optics turn out to be valid. There are four of them in total.

  1. In a homogeneous medium, light travels in a straight line.

  2. Law of reflection. The incident beam, the reflected beam and the perpendicular to the reflecting surface lie in the same plane, and the angle of reflection β is equal to the angle of incidence α (Fig. 1).

  3. Law of refraction. The incident beam, the refracted beam and the perpendicular to the interface lie in the same plane, and the ratio of the sine of the angle of incidence i to the sine of the angle of refraction r (Fig. 2) is a constant, independent of the angle of incidence:

sin⁡isin⁡r=n.\frac{\sin i}{\sin r} = n.

The value n is called the refractive index of the second medium relative to the first.

  1. Independence of light beams. Intersecting in space, light rays have no effect on each other. So when

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Fig. 3.

read a book, the light stream coming from the window and penetrating the space between the book and your eyes does not in any way prevent you from seeing the letters.

FARM PRINCIPLE

In the middle of the 17th century, the Ilyan scientist Fermat put forward a principle from which all the laws of geometric optics flowed. It is as follows: light coming from one point to another always travels along a path that requires minimal time *).

Let’s get the laws of geometric optics the way Fermat did about 300 years ago.

  1. Law of rectilinear propagation of light. Distance along a straight line is the shortest distance between two points. The speed of light in a homogeneous medium is the same at all points. Consequently, light needs the least amount of time when it travels in a straight line.

  2. Law of reflection. How to get from point A to point B in the shortest time (Fig. 3)? Of course along the line AB. Light travels in a homogeneous medium. But if it is preceded by Fermat’s strict principle, it is formulated as follows: light propagates in the path that requires either minimum or maximum time. However, in most cases of light, a simpler formulation is correct.

Fig. 4.

must be reflected from the mirror and only then get to point B, it is not immediately clear which path corresponds to the minimum time. Let us draw several possible paths AC1BAC_1B, AC2BAC_2B and AC3BAC_3B. Due to the fact that light, both before and after reflection, propagates in a homogeneous medium, the minimum time corresponds to a path of minimum length.

What is the shortest path? A simple trick helps to find it. Let’s construct the point A1A_1 - the image of point A. It lies on the continuation of the perpendicular AC0AC_0, lowered onto the mirror from point A, at a distance A1C0=AC0A_1C_0 = AC_0 from the mirror. By connecting points C1_1, C2_2 and C3_3 with point A1_1, it is easy to verify that AC1=A1C1AC_1 = A_1C_1, AC2=A1C2AC_2 = A_1C_2 and AC3=A1C3AC_3 = A_1C_3. Therefore, when calculating the path from point A to point B, we can replace the segment AC1AC_1 with the segment A1C1A_1C_1, the segment AC2AC_2 with the segment A1C2A_1C_2 and the segment AC3AC_3 with the segment A1C3A_1C_3. It is clear that the shortest path is the one in which the beam falls on the mirror at point C2_2, lying on straight line A1BA_1B: straight line A1BA_1B is shorter than any broken line passing through points A and B.

Now it remains to show that when a ray is reflected from a mirror at point C2_2, the law of reflection is satisfied, that is, that the angle of incidence α is equal to the angle of reflection β (Fig. 4). Since triangles AC2C0AC_2C_0 and A1C2C0A_1C_2C_0 are equal,

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Fig. 5.

then ∠AC2C0=∠A1C2C0\angle AC_2C_0 = \angle A_1C_2C_0. On the other hand, ∠C0C2A1=∠BC2N\angle C_0C_2A_1 = \angle BC_2N. Therefore, ∠AC2C0=∠BC2N\angle AC_2C_0 = \angle BC_2N, and therefore α=β\alpha = \beta.

It is not difficult to report that if the rays AC2,BC2AC_2, BC_2 and the perpendicular DC2DC_2 did not lie in the same plane, then the path from point AA to the mirror and then from the mirror to point BB would be longer.

Thus, the law of reflection follows entirely from Fermat’s principle.

Interestingly, the law of reflection was first obtained by Heron of Alexandria, who lived in the 1st century. Heron believed that light travels along the shortest path. For a single-sided medium, this coincides with Fermat’s principle of least time. But it turned out to be impossible to explain the law of refraction in this way.

  1. Law of refraction. Light from point AA falls on the flat interface between two media (Fig. 5) and is refracted, then hitting point BB. If the speeds of light in the first (upper) and second (lower) media are different (for definiteness, we will assume that v1>v2v_1 > v_2), then it is clear that the straight path ABAB requires no minimum time. The time will be shorter if the light travels a slightly longer path in the first medium,

Fig. 6.

where it propagates at a higher speed, but over a slightly shorter path in the second medium.

Suppose that light takes the least time if its path passes through the point CC. Then any other path to the left and right of point CC will take a long time. An arbitrary beam trajectory AFBAFB can be set using the variable xx—the distance between point CC and point FF on the interface between the media. The curve of light propagation time versus xx should have a minimum at point CC, that is, at x=0x=0 (Fig. 6). Near the minimum, time changes very little with xx. Approaching at very small xx this time can generally be considered constant: on a very small segment in height x=0x=0 the curve can be seen as a small segment of a straight line parallel to the xx axis.

Let us compare the propagation times of light on paths ACBACB and AFBAFB, assuming that x=FCx=FC is very short. On the path ACBACB, light in the first medium passes an additional path MCMC (FM is perpendicular to ACAC; since FCFC is very small, then AF=AMAF=AM). In the second medium, the additional path is already passed by the ray propagating along the path AFBAFB (CN⊥FBCN \perp FB). Since the time of light propagation from point AA to point BB should not change when

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Lemen from the sea surface. In this case, the rays of light are bent, rising into the upper, warmer layers of the atmosphere.

Another interesting consequence of Fermat’s principle is the principle of reversibility of the trajectory of light propagation. If light has passed from point A to point B along a trajectory that provides the minimum travel time, then, obviously, on the way from point B to point A (that is, if the source is located at point B), then movement along the same trajectory will require minimum time.

Another example. Everyone knows the focusing properties of a lens. Light from point A (Fig. 8) goes in all possible ways, is refracted in the glass and collected at point E. Contradiction? After all, light always follows a path that requires minimal time! Why, regardless of the direction in which the ray came out, does it arrive at the same point E?

In fact, there is no contradiction. The ADE path is shorter than the ACE path, but the distance traveled in an optically denser medium—glass—is greater in the first case. Thus, the travel time in general cases is the same and both rays will simultaneously arrive at point E. The paths ADE and ACE for light are equal!

If this were not so, we would not be able to build a focusing system.

It is precisely due to the fact that for rays of light emerging from point A in different directions and then passing through the lens, the same minimum propagation time corresponds to the trajectory induce to point E, the lens focuses the light incident on it.

Fermat’s principle allows not only to explain the operation of an arbitrarily complex optical system, but also to calculate it. However, we could calculate the optical system and use the laws of reflection and refraction, known long before Fermat’s work. What new does Fermat’s principle provide? Firstly, this law is more general, and the more general a law is, the greater its significance. Therefore, the discovery of Fermat’s principle is a big step in the development of geometric optics. Secondly, several new important consequences can be deduced from Fermat’s principle. However, one of the most important is that the refractive index is equal to the relative speed of light in the first and second media.

Refraction at the focal surface

Let us consider, as an example, the calculation of an optical system and the derivation of a lens formula known to you. To do this, it is enough to distance the refraction of light at the focal surface. All rays emanating from the exact source S, after refraction at the focal surface, will not be collected at one point S₁. This is due to the fact that only surfaces of a very complex shape can provide exactly the same time of light propagation from S to S₁ along all possible trajectories. Such a surface should be very difficult to make, and it is not even attempted to be made. Following the focal surface is much easier. Although the focal surface does not focus all the rays, the narrow beam of rays resulting from the closeness of the perpendicular to the surface (it is called the parastrong beam) is collected at almost one point.

An empty exact light source S is located at a distance a from the focal surface of radius R (Fig. 9). The refractive index of air is considered equal to unity, and the refractive index of a glass sphere is equal to n, that is, the speed of light propagation in air is n times greater.

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Fig. 9.

speed of light propagation in glass. Let’s find at what distance bb from the surface of the sphere a narrow beam of rays searching from the source SS will be collected. According to Fermat’s principle, this distance is determined by the condition that the time of light propagation along a rectilinear path SDS1SDS_1 is equal to (the application of) the time of light propagation along an arbitrarily chosen path SAS1SAS_1, if only the point AA is close to the straight line SDS1SDS_1, perpendicular to the surface of the sphere.

From the point AA we drop the perpendicular ABAB onto the line SS1SS_1. Let’s denote its length by hh. Since we are considering a paraxial ray of rays, then h≪ah \ll a, h≪bh \ll b and h≪Rh \ll R. We denote the distance DBDB as xx. On ray SASA we plot the segment SD1=a+xSD_1 = a + x, and on ray AS1AS_1 the segment S1B1=b−xS_1B_1 = b - x. Then, along the trajectory SAS1SAS_1, the light will travel only a path Δ1=D1A\Delta_1 = D_1A in the air and Δ2=AB1\Delta_2 = AB_1 in the glass compared to the trajectory along the straight line SS1SS_1. But then, on a straight path, the light will travel a path x−Δ2x - \Delta_2 longer in the glass than in the case when it follows a path SAS1SAS_1. The light delay in the glass on path x−Δ2x - \Delta_2 must be the same as the delay in air on path Δ1\Delta_1 plus the delay in the glass on path Δ2\Delta_2. (At x≤Δ2x \leq \Delta_2 such compensation is very impossible.)

Let us now find the paths Δ1\Delta_1, Δ2\Delta_2 and xx.

The square of hh of the right triangle SABSAB, according to the Pythagorean theorem, is equal to

h2=(a+x+Δ1)2−(a+x)2,h^2 = (a + x + \Delta_1)^2 - (a + x)^2,

or

h2=(a+x+Δ1+a+x)(a+x+Δ1−a−x),h^2 = (a + x + \Delta_1 + a + x)(a + x + \Delta_1 - a - x),

but a+x+Δ1−a−x=Δ1a + x + \Delta_1 - a - x = \Delta_1, and a+x+Δ1+a+x=2a+Δ1+2x≈2aa + x + \Delta_1 + a + x = 2a + \Delta_1 + 2x \approx 2a (since Δ1≪a\Delta_1 \ll a and x≪ax \ll a). That’s why

h2=2aΔ1h^2 = 2a\Delta_1

And

Δ1≈h22a.\Delta_1 \approx \frac{h^2}{2a}.

Similarly, from the right triangle ABS1ABS_1 we find that

Δ2≈h22b.\Delta_2 \approx \frac{h^2}{2b}.

Finally, from the right triangle ABCABC one can obtain the equation to determine xx:

h2=R2−(R−x)2.h^2 = R^2 - (R - x)^2.

From here

x≈h22R.x \approx \frac{h^2}{2R}.

If the speed of light in air is v1v_1, and the speed of light in glass is v2v_2, then the light travels Δ1\Delta_1 in time τ1=Δ1v1=h22av1\tau_1 = \frac{\Delta_1}{v_1} = \frac{h^2}{2av_1}, and the light travels Δ2\Delta_2 in glass in τ2=Δ2v2=h22bv2\tau_2 = \frac{\Delta_2}{v_2} = \frac{h^2}{2bv_2}.

On the segment xx, the delay of light, caused by the fact that it travels in glass and not in air, is equal to the location of the time it takes light to travel through segment xx in glass and in air:

τ=xv2−xv1=xv1(v1v2−1)=xv1(n−1)=h2(n−1)2Rv1.\tau = \frac{x}{v_2} - \frac{x}{v_1} = \frac{x}{v_1}\left(\frac{v_1}{v_2} - 1\right) = \frac{x}{v_1}(n - 1) = \frac{h^2(n - 1)}{2Rv_1}.

To focus rays, the travel time of light from point SS to point S1S_1 along all trajectories must be the same. Hence,

τ1+τ2=τ.\tau_1 + \tau_2 = \tau.

Substituting here the expressions for τ1\tau_1, τ2\tau_2 and τ\tau and then canceling by the common factor h22\frac{h^2}{2}, we obtain the equation

1a+nb=(n−1)R.\frac{1}{a} + \frac{n}{b} = \frac{(n - 1)}{R}.

This equation allows, using the known assumption exponent nn and the radius of the spherical surface RR, to find the image position (distance bb) for a given distance from the source to the spherical surface. The fact that the distance bb does not depend on hh shows that all the rays in a narrow beam, distinguishing the values ​​hh from each other, converge at one point.

In the partial case when a→∞a \to \infty (the beam consists of parallel rays), the position of the point at which the rays converge (focus) is determined by the formula

f=Rnn−1.f = \frac{Rn}{n - 1}.

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Fig. 10.

Let us now see what will happen at a<Rn−1a < \frac{R}{n-1}. From formula (1) it follows that in this case b<0b < 0. This means that point S1S_1 should not be to the right of the spherical surface, but to the left of it. But rays incident on a spherical surface cannot intersect in front of this surface. Only their continuations can intersect in front of the surface (Fig. 10). In such cases, they say that the image of the point is minimal. The orientation of the distance sign bb corresponds to the imaginary image of the source.

Line focal length and lens formula.

Using formula (1), obtained using Fermat’s principle, it is possible to calculate lenses, that is, find its formula connecting the distance aa from the object to the lens, the distance bb from the lens to the image and the formula for the distance of the lens (in other words, obtain the lens formula). It is possible, of course, to do the same without a chair, applying Fermat’s principle itself to all lenses, but this path is more complicated.

The lens is a solid body bounded by spherical surfaces. figure 11 shows a biconvex lens with radii of curvature of its surface equal to R1R_1 and R2R_2. The line connecting the centers O1O_1 and O2O_2 of the spherical surfaces is called the main optical axis of the lens.

Fig. 11.

We will assume that the lens is thin, that is, we will assume that the distances aa and bb, as well as the radii of curvature R1R_1 and R2R_2 are much greater than the thickness of the lens. Then in calculations the thickness of the lens can be completely neglected.

After the refraction of the light ray leaving the point SS, it appears AS1A S_1. If there were no second surface, then the image of point SS would be at point S1S_1 at a distance b1b_1 from the lens, determined by the equation

1a+nb1=n−1R1,\frac{1}{a} + \frac{n}{b_1} = \frac{n-1}{R_1},

where nn is the refractive index of the lens material.

But in reality, the light is refracted once again on the second spherical surface and the image produced by the lens ends up at point S2S_2 on the optical axis at a distance b2b_2 from the lens. We use the reversibility of light rays. If you place the source at point S2S_2, then after refraction on a spherical surface of radius R2R_2 the rays will appear so that their continuations intersect at point S1S_1, giving a minimum image of the source. Using formula (1) and considering that b1<0b_1 < 0, we can write the equation

1b−1b1=n−1R2.\frac{1}{b} - \frac{1}{b_1} = \frac{n-1}{R_2}.